Post by Luna on Sept 7, 2007 19:33:57 GMT -5
Your Name: Luna Dust
Character's Name: Zemora Qamra
Age and Birthday: 11~November 18th
Race: Gallan
Social Standing: Commoner
Profession: Pick-pocket/Flautist
Place of Residence: Brother’s Home in the Patten District.
Magic (if applicable): Healing gift for minor diseases and wounds (peach in color). She was taught what little she knew from her brother, some in Galla, some in Corus. She barely regards it and uses it for herself, Basi, or any other innocent child she may see on the street. Zemora once told her brother that her life would be very much the same if she did not have the Gift.
Family:
Zemora’s parents (Ranen and Lisette) still live on the old farmhouse in Galla with Zemora’s baby sister, Kama. She moved to Corus with her twenty-year-old brother, Vered.
Physical Description: Zemora has a be-freckled face from being outside and in the sun nearly all day, her mouth is thin, her thin-bladed nose is short between two hard brown eyes. Her long auburn hair might be slightly wavy if it wasn’t so matted and gnarled. She’s slender and short for an eleven-year-old at 4 foot 8 inches. She has one thin, long scar on her left cheek from a careless accident when her brother threw a sharp rock at her when she was five. They had been playing a game, where they threw things at each other and had to dodge them. Vered had gotten careless and grabbed the closest thing (said sharp rock) and threw it at her. The sharp edge of the rock caught on Zemora’s cheek, leaving the scar. She wears dresses in dark colors with large pockets and black or brown leggings. She goes barefoot and always wears her hair down and free.
Personality: She’s defiant, impatient, headstrong, and bold. Her family never understood her, due to her frequent use of sarcasm, which, ultimately ended in a lack of connection between Zemora and her family. Even though most pick pockets and other small-time criminals her age, dream of joining up with the King of Rogues later in life, she could never do that, Zemora had enough trouble listening to what her parents and brother tell her, and cannot answer to anyone. She gets in lots of fights from not thinking about what she says or does before she says/does it. Usually she accidentally (or purposely) offends someone by remarking on their appearance, heritage, position, etc. either teasingly or offensively.
Yet, she hates confrontations. Whenever she gets into a fight, or is bailing the only person she would bail out (Basi) she waits until the person against her is distracted enough to let her run. In a confrontation of wits, Zemora tricks and confused the person against her, and in their confusion, runs away. She only stands her ground when someone fights against what she wants, and even then, she only stays around until she gets it, then runs.
She has a soft spot for children, often healing their small scrapes. This soft spot is probably due to the fact that she still acts like a six-year-old herself, throwing tantrums and being deathly afraid of the dark. Her one real friend (a blue-eyed boy named Basi) is only nine.
She’s skilled with a battered, old dagger of hers, but prefers running over fighting, and usually uses it just for pick-pocketing. She’s also skilled with the flute, but only plays when money is scarce.
History: A little less than two years ago, when her mother was pregnant with her sister Kama, Vered announced that he would be leaving for Corus in Tortall. Fed up with doing the farming chores and living so far from civilization, Zemora asked to go with him and the woman he was currently seeing. Vered had agreed, unlike Zemora, he held family close and looked forward to having his sister with him in a new land. As long as she acted maturely and did some work to help with the money situation, he had said, she could come. Once in Corus, Vered put up word of his Gift used mostly for healing, but for other things too. Zemora began by sitting on a street corner, playing her flute for coins. Vered and his girlfriend split up shortly after they arrived in Corus. He still sees other women frequently, but the relationships last no longer than two months.
After playing the flute on her corner for about two months, Zemora saw movement in the shadows. A pick-pocket reached out and stole coins from her customer’s purse. She cornered the small blue-eyed boy, no older than seven or so. He offered half his coins for her silence, but instead she insisted that he teach her the art. Zemora had dabbled in pocket picking a bit back in the Gallan city closest to her family’s farm, but had never been that great at it, often getting caught. Later, she and the boy (Basi, his name was) became partners.
Before she started pick-pocketing, Zemora had spoken to Dogs once or twice and wasn’t overly found of them, her dislike for them has grown now that she’s begun to lean towards the other side of the law. Zemora has only seen glimpses of the Rogue, dealings in the shadows, attacks in the corner of her eye. Mostly, she has heard of them from other small-time criminals that she sometimes hangs out with. Either way, Zemora is about as found of the Rogue as she is of Dogs.
Role Play Sample:
The coins bounced around inside the fat noble’s money bag from where it swung on his belt. His pushed it behind him as Basi reached for it, pleading and begging, opening his sky-blue eyes wide.
Zemora grinned from the shadows and snuck up behind the noble, light on her feet in case he made any abrupt movements. She was careful not to let any light flash off her small, battered dagger. Swiftly, she cut the purse’s ties and caught it before it hit the ground and clanged. Stuffing the bag into a pocket of her tattered, navy dress she tip-toe-ran back into the shadows waiting for her young partner to join her.
“Too easy,” Zemora whispered, grinning maliciously. “Stupid nobles.”
Character's Name: Zemora Qamra
Age and Birthday: 11~November 18th
Race: Gallan
Social Standing: Commoner
Profession: Pick-pocket/Flautist
Place of Residence: Brother’s Home in the Patten District.
Magic (if applicable): Healing gift for minor diseases and wounds (peach in color). She was taught what little she knew from her brother, some in Galla, some in Corus. She barely regards it and uses it for herself, Basi, or any other innocent child she may see on the street. Zemora once told her brother that her life would be very much the same if she did not have the Gift.
Family:
Zemora’s parents (Ranen and Lisette) still live on the old farmhouse in Galla with Zemora’s baby sister, Kama. She moved to Corus with her twenty-year-old brother, Vered.
Physical Description: Zemora has a be-freckled face from being outside and in the sun nearly all day, her mouth is thin, her thin-bladed nose is short between two hard brown eyes. Her long auburn hair might be slightly wavy if it wasn’t so matted and gnarled. She’s slender and short for an eleven-year-old at 4 foot 8 inches. She has one thin, long scar on her left cheek from a careless accident when her brother threw a sharp rock at her when she was five. They had been playing a game, where they threw things at each other and had to dodge them. Vered had gotten careless and grabbed the closest thing (said sharp rock) and threw it at her. The sharp edge of the rock caught on Zemora’s cheek, leaving the scar. She wears dresses in dark colors with large pockets and black or brown leggings. She goes barefoot and always wears her hair down and free.
Personality: She’s defiant, impatient, headstrong, and bold. Her family never understood her, due to her frequent use of sarcasm, which, ultimately ended in a lack of connection between Zemora and her family. Even though most pick pockets and other small-time criminals her age, dream of joining up with the King of Rogues later in life, she could never do that, Zemora had enough trouble listening to what her parents and brother tell her, and cannot answer to anyone. She gets in lots of fights from not thinking about what she says or does before she says/does it. Usually she accidentally (or purposely) offends someone by remarking on their appearance, heritage, position, etc. either teasingly or offensively.
Yet, she hates confrontations. Whenever she gets into a fight, or is bailing the only person she would bail out (Basi) she waits until the person against her is distracted enough to let her run. In a confrontation of wits, Zemora tricks and confused the person against her, and in their confusion, runs away. She only stands her ground when someone fights against what she wants, and even then, she only stays around until she gets it, then runs.
She has a soft spot for children, often healing their small scrapes. This soft spot is probably due to the fact that she still acts like a six-year-old herself, throwing tantrums and being deathly afraid of the dark. Her one real friend (a blue-eyed boy named Basi) is only nine.
She’s skilled with a battered, old dagger of hers, but prefers running over fighting, and usually uses it just for pick-pocketing. She’s also skilled with the flute, but only plays when money is scarce.
History: A little less than two years ago, when her mother was pregnant with her sister Kama, Vered announced that he would be leaving for Corus in Tortall. Fed up with doing the farming chores and living so far from civilization, Zemora asked to go with him and the woman he was currently seeing. Vered had agreed, unlike Zemora, he held family close and looked forward to having his sister with him in a new land. As long as she acted maturely and did some work to help with the money situation, he had said, she could come. Once in Corus, Vered put up word of his Gift used mostly for healing, but for other things too. Zemora began by sitting on a street corner, playing her flute for coins. Vered and his girlfriend split up shortly after they arrived in Corus. He still sees other women frequently, but the relationships last no longer than two months.
After playing the flute on her corner for about two months, Zemora saw movement in the shadows. A pick-pocket reached out and stole coins from her customer’s purse. She cornered the small blue-eyed boy, no older than seven or so. He offered half his coins for her silence, but instead she insisted that he teach her the art. Zemora had dabbled in pocket picking a bit back in the Gallan city closest to her family’s farm, but had never been that great at it, often getting caught. Later, she and the boy (Basi, his name was) became partners.
Before she started pick-pocketing, Zemora had spoken to Dogs once or twice and wasn’t overly found of them, her dislike for them has grown now that she’s begun to lean towards the other side of the law. Zemora has only seen glimpses of the Rogue, dealings in the shadows, attacks in the corner of her eye. Mostly, she has heard of them from other small-time criminals that she sometimes hangs out with. Either way, Zemora is about as found of the Rogue as she is of Dogs.
Role Play Sample:
The coins bounced around inside the fat noble’s money bag from where it swung on his belt. His pushed it behind him as Basi reached for it, pleading and begging, opening his sky-blue eyes wide.
Zemora grinned from the shadows and snuck up behind the noble, light on her feet in case he made any abrupt movements. She was careful not to let any light flash off her small, battered dagger. Swiftly, she cut the purse’s ties and caught it before it hit the ground and clanged. Stuffing the bag into a pocket of her tattered, navy dress she tip-toe-ran back into the shadows waiting for her young partner to join her.
“Too easy,” Zemora whispered, grinning maliciously. “Stupid nobles.”